Interactive Experience Made for Create-It Studios
Delivered To Client: May 2025
Unreal Engine 5Ableton LiveBlueprintsLevel Design
Created interactive visual elements using meshes, materials, and particle systems
that react to MIDI notes played through a MIDI keyboard or MIDI pattern.
Set up the workflow between Ableton Live and Unreal Engine 5 using MIDI and OSC,
allowing note information from Ableton to control different visual elements.
Rapidly developed the interactive visualizer and later adapted the project as a
learning experience for students to create their own audio-reactive visualizers.
Mini-Tank Arena
by Forty No Forte Studios
In collaboration with Zygobot Studios
Release Date: August 2024
Unreal Engine 5FL StudioBlueprintsSound DesignMusic Production
Implemented audio assets with sound cues, attenuations, and blueprint systems.
Sourced authentic recordings of bird sounds from the
Macaulay Library by Cornell Lab of Ornithology,
as well as modified them to create multiple short cues and remove unwanted background noise. Additionally, I recorded various objects and modified
them to accomplish the intended sounds.
Composed and produced the music for the original soundtrack.
Completely developed by myself!
Release Date: August 2021
Construct 3FL StudioPhotoshopAsepriteVisual ScriptingGame DesignMusic ProductionSound DesignUIPixel Art
Project managed and generated content for this hyper-casual endless runner.
Developed a customization system based on six different categories that modify the gameplay rules and mechanics
- alongside visual and music elements, blending well with the pacing which evolves through the accumulated distance.
Created audio and pixel art assets for the retro arcade aesthetic.