Audio Lead | Technical Sound Designer
CelleC Games & Black Banshee Studios
March 2023 - August 2023
- Led the audio team, managed production documentation, and assigned tasks.
- Collaborated with cross-functional teams to formulate project needs, deliver assets, and implement them in Unreal Engine for designers and programmers.
- Developed and maintained blueprint systems to ensure functionality and interactivity, which included the use of sound cues, attenuation, submixes, effects, and more.
Find more about them: cellecgames.com blackbansheestudios.com
Instructor
Techno Inventors
Polytechnic University of Puerto Rico - San Juan Campus
May 2018 - August 2019
- Taught up to 20 students per session (K-12) with applied STEM education on Robotics, Programming, and Game Development. As I focused on Game Design, I structured class-like material from game design basics to prototyping games for skills development.
Find out more about them: technoinventors.com